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Won't Fix

Votes

0

Found in [Package]

preview.13 - 9.0.0

Issue ID

1226514

Regression

No

[Shader Graph] Ports are stretched and shifted to the center of the node when region format is set to Turkish

Package: Shader Graph

-

How to reproduce:
1. Change region format to Turkish (Navigate Start > Control Panel > Language and Region > Change date, time, or number formats > Format: Turkish > Apply)
2. Create a new project
3. Install Shader Graph package
4. Create a new PBR Graph and open it

Expected result: Ports are shifted to the center of the node and stretched
Actual result: Ports are circular and positioned on the left side of the node

Reproducible with: 2018.4.21f1(4.0.1), 2019.3.11f1(7.3.1), 2020.1.0b7(8.0.1, preview.13 - 9.0.0), 2020.2.0a7(8.0.1)
Could not test: 2017.4.38f1(Package Manager is not introduced

Notes:
- Screenshots of the issue attached in Edit
- Not reproducible with VFX Graph
- Reproducible with Azerbaijan, Turkish region formats; Not reproducible with Albanian, Armenian, Syrian, Bosnian region formats
- Not reproducible with Turkish locale

  1. Resolution Note:

    This will be resolved in a future version but the fix cannot be backported to 2020, or 2021.

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