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Close button has a low definition in modal windows when using a 4K resol...
How to reproduce:1. Open any Unity project2. Select “Window” → “Package Manager” in the main menu3. Observe the close button in the ... Read more
VisualElement.style.visibility doesn't get set to Visibility.Hidden or S...
How to reproduce:1. Open the user’s attached “UIToolkit.zip“ project2. Build and Run the “SampleScene“ Scene for Android3. Touch the... Read more
Inconsistent "AssetDatabase.GetDependencyHash" value returned for unchan...
Steps to reproduce:1. Open attached “GetAssetDependencyHash” project2. Right-click on “TestScript.losi” ScriptableObject in Assets/L... Read more
IL2CPP build fails when referencing .NET assembly (using System.Threadin...
How to reproduce:1. Open the attached project “uwp_unity_pn.zip”2. Build the project for UWP Expected results: Build is successfulAc... Read more
[Linux] Pop-up Editor windows open on different display than the one the...
How to reproduce:1. Open any project on a multi-monitor setup2. Move the Editor window to the right-most monitor3. Open the "Build S... Read more
CubemapInspector error spam when a native Cubemap texture is being inspe...
How to reproduce: Open the project “IN_19061” Enter the Play Mode Select the "CubemapRepro" GameObject in the hierarchy. Observe the... Read more
The Scene view is not greyed out when searching in the Scene with URP De...
How to reproduce:1. Open the attached project “urp-grey.zip”2. Enter “a” in the Hierarchy search bar Expected results: The Scene vie... Read more
UWP Build fails with the error ‘FileNotFoundException: No file found at ...
How to reproduce:1. Create and open a new Unity project2. Build the project for UWP3. Delete Assets/WSATestCertificate.pfx4. Repeat ... Read more
[URP] "Allow Dynamic Resolution" option gets turned off when entering th...
Reproduction steps: Open the attached “MyDemo2022.zip” project Open the “Assets/Scenes/SampleScene.unity” Scene Select the “camera-b... Read more
[Android] Elements of UI Toolkit aren’t displayed when AR Foundation cam...
How to reproduce, option 1, if you are comfortable getting a Unity project running from the attached zip folder: Open the attached “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab
- Reordering the GameObjects in the Hierarchy V2 shows different placement outline depending on the mouse position