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Votes
0
Found in
2017.3.0f3
Issue ID
983476
Regression
No
Memory leaking when executing SpriteAtlas.GetSprite()
To reproduce:
1. Open user's project
2. Enter Play mode
3. Observe memory usage in Profiler or Windows Task Manager
Expected: memory is not leaking
Actual: memory is leaking
Reproduced in: 2017.1.3f1, 2017.2.1p1, 2017.3.0p1, 2018.1.0b1
Note: a script is toggling rendered sprite between 16 Sprite Atlas sprites each frame
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