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0
votes
Fixed

[Physics2D][ContactPoint2D] collider and otherCollider return values are...

Physics2D

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Apr 15, 2016

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Version/s: 5.3.4f1

Repro steps: 1) Open the project I attached and test.scene in it 2) Notice 2 circles and 2 spheres 3) Play the scene and move the le... Read more

0
votes
Fixed

[Collaborate] Transform positions are added up instead of throwing a mer...

Collab

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Apr 14, 2016

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Version/s: 5.4.0b14

Steps to reproduce: With Collaborate enabled, - User 1 creates a cube in the center (0,0,0) of a scene, saves the scene then syncs... Read more

0
votes
Duplicate

Sprite gets corrupted on Editor Play

Graphics - General

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Apr 18, 2016

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Version/s:

Sprite gets permanently corrupted on Editor Play repro: -Import attached sprite package -Drop sprite into Scene (2D) -Click play in... Read more

0
votes
Not Reproducible

[TerrainNavigation] Shadowy artifact appears on terrain when moving view...

Terrain

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Apr 18, 2016

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Version/s: 5.4.0b15

Steps to repro: 1. Open Unity; 2. Import attached 'ShadowyArtifactTerrain' package; 3. Open 'test' scene; 4. Select Main Camera gam... Read more

0
votes
Fixed

Should not display Event warning

Animation

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Apr 18, 2016

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Version/s:

Event warning is triggered when it should not. repro: -create a GO with clip -in Animation window, create Animation Events over tim... Read more

0
votes
By Design

Terrain is not editable

Terrain

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Mar 11, 2016

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Version/s: 5.3.2f1

Reproduction steps 1. Open attached project 2. Open scene "Mountain2" 3. Try editing the terrain Actual result: Terrain is not edi... Read more

0
votes
Fixed

[Multi-Display] DX9 renders solid color instead of Don't clear flags in ...

DirectX

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Apr 18, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Download and open project 2. Open scene "main" 3. change Graphics API to DX9 4. Build for windows standalone ... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce: 1. Create new project 2. Select iOS as build platform 3. In the Player settings set Target minimum iOS Version to 9.0 ... Read more

0
votes
Fixed

[DX] Exclusive Fullscreen mode only works with primary display.

Graphics - General

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Apr 18, 2016

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Version/s:

1) Open attached project. 2) Build for windows standalone and include the Test scene. 3) Run player and select a monitor other than ... Read more

0
votes
Fixed

Animator resets when animation events are added through clip.AddEvent

Animation

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Apr 18, 2016

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Version/s: 5.5.0a1

Animator resets when animation events are added through clip.AddEvent() Run attached project step by step. After update 10, events ... Read more

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