Search Issue Tracker
By Design
Votes
0
Found in
2017.3.0f3
Issue ID
984252
Regression
No
[WebGL] Timeline Animations from AssetBundle are not played
Steps to reproduce:
1. Open user attached project
2. In LoadAssetBundles.cs script at WWW.LoadFromCacheOrDownload add a bundle url -
https://educationavatar.com/documents/21702/28808/assets.unity3d/c1b1d793-8545-4589-b3a7-d3955b670927
3. Build and run on WebGL
4. Notice that the timeline animation does not play
Expected result: timeline animations should play on WebGL builds
Reproduced in: 2018.1.0b1, 2017.3.0p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment