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[Hub] Bug Reporter window becomes white when trying to drag and drop a f...
How to reproduce: 1. Open Unity Hub 2. Go to My Account > Report a Bug 3. Drag a folder to the Bug Report 4. Bug Reporter window bec... Read more
Memory leak when using TextAsset.bytes property
Reproduction steps: 1. Open the attached project inside of "_test_proj_memory_leak.zip" 2. Make sure Profiler with the Memory Tab is... Read more
InspectorElement breaks layout when it's style variable flewGrow equals ...
Reproduction steps: 1. Open the attached project inside of "YogaLayout.zip" 2. Open "UIElement Inspector No Grow" Window inside of W... Read more
[WebGL] ConvertToEquirect method gives a black image
How to reproduce: 1. Open the user's attached project ("ConvertToEquirectRegression.zip") 2. Open the repro scene ("SampleScene") 3.... Read more
[Scripting] ArgumentException on opening C# Project
ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro: 1. Create a new pro... Read more
[Editor] Rename option doesn't list on right clicking on custom filter
Rename option doesn't list on right clicking on a custom filter Steps to Repro: 1. Create a new Project 2. Project window > Click ... Read more
Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce: 1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene" 2. Select "Par... Read more
[WebGL] Build with threading hangs when invoking Caching.ClearCache()
How to reproduce: 1. Open the attached project ("case_1146530-CachingClearCacheBug.zip") 2. Make sure that build target is set to We... Read more
LWRP UI does not sort correctly in Scene View when UI Elements with diff...
How to reproduce: 1. Open attached project 2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view