Search Issue Tracker
Fixed
Votes
0
Found in [Package]
5.10.0
Issue ID
1146085
Regression
No
LWRP UI does not sort correctly in Scene View when UI Elements with different Materials intermix
How to reproduce:
1. Open attached project
2. See the difference between Scene and Game view
Reproducible with: 2019.1.0b6, 2019.2.0a12
Not reproducible with: 2017.4.25f1, 2018.3.13f1, 2019.1.0b5
Actual results: when there is a different material UI Elements don't get sorted correctly
Expected results: different materials shouldn't cause issue when sorting
Reproducible with 6.2.3 LWRP package too
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Add comment