Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a5
2018.3.12f1
Issue ID
1145492
Regression
Yes
Memory leak when using TextAsset.bytes property
Reproduction steps:
1. Open the attached project inside of "_test_proj_memory_leak.zip"
2. Make sure Profiler with the Memory Tab is open
3. Open and Play the "SampleScene"
4. Press "F1" and then tap "F2" a few times
Expected result: Memory profiler shows no difference in total memory after F2 taps
Actual result: Memory profiler shows a memory leak after F2 tapping
Reproduces on: 2018.3.0a5, 2018.3.13f1
Does not reproduce on 2017.4.25f1, 2018.3.0a4, 2019.1.0f2, 2019.2.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment