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Won't Fix
Votes
0
Found in [Package]
6.6.0
Issue ID
1146566
Regression
No
[XR][Vulkan][URP] URP lit shader renders with corruption with Vulkan api and single-pass instancing mode
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
Resolution Note:
Marking this issue as Won't Fix as it manifests with OpenVR, which is deprecated in 2019.3, with support transitioned to Valve for 2020 forward. If you feel this is inappropriate, please reactivate the issue.