Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
6.6.0
Issue ID
1146566
Regression
No
[XR][Vulkan][URP] URP lit shader renders with corruption with Vulkan api and single-pass instancing mode
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Marking this issue as Won't Fix as it manifests with OpenVR, which is deprecated in 2019.3, with support transitioned to Valve for 2020 forward. If you feel this is inappropriate, please reactivate the issue.