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Won't Fix
Votes
0
Found in [Package]
6.6.0
Issue ID
1146566
Regression
No
[XR][Vulkan][URP] URP lit shader renders with corruption with Vulkan api and single-pass instancing mode
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
Marking this issue as Won't Fix as it manifests with OpenVR, which is deprecated in 2019.3, with support transitioned to Valve for 2020 forward. If you feel this is inappropriate, please reactivate the issue.