Search Issue Tracker
By Design
Votes
0
Found in
2017.4.4f1
Issue ID
1045739
Regression
No
Both Enlighten and Progressive Lightmappers generate dark artifacts when generating lightmaps
How to reproduce:
1. Import user-submitted scene in an empty Unity project (lightmap_error.unitypackage)
2. Open scene "test.unity"
3. Bake lighting
4. Observe floor tiles for sudden changes in color
Expected result: All floor tiles are evenly lit
Actual result: Some floor tiles are noticeably darker than others
Reproducible with: 2017.1.4p2, 2017.2.3p1, 2017.4.6f1, 2018.1.5f1, 2018.2.0b8, 2018.3.0a1
Notes:
- User speculates this issue could be related to Reflection Probes but the same result can be achieved when all Reflection Probes are disabled.
- Cleaning GI cache does not help
- Reflection probe weights get calculated incorrectly and fluctuate greatly when the object is rotated at a very small angle
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment