Search Issue Tracker
Fixed in 4.3.1
Votes
1
Found in
4.3.0f4
Issue ID
575008
Regression
Yes
[EGL] Unable to find an configuration matching minimum spec! on Android devices
With Unity 4.3 only the black screen is shown on older devices. The sounds can be heard, but no graphics are displayed. The "[EGL] Unable to find an configuration matching minimum spec!" is spammed in the device log.
Enabling 32-bit Display Buffer allows to workaround the issue.
Reproduced on:
Sony Xperia U (ST25i) with Android 2.3.7
Sony Xperia Sola (MT27i) with Android 2.3.7
Reproduced with:
Unity Version 4.3.0f4 (e01000627d60)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Ravindra Gupta
Oct 13, 2014 10:51
Hi I am facing same problem with some android game.
Can any body please tell me how to enable 32 bit color buffer.
leowu4ever
Sep 25, 2014 09:49
My game runs just fine on Unity but it doesn't run after i export it as a android project even through I'm using latest version of unity (4.5.4f1).
stajo
Sep 13, 2014 18:34
I thing, I have same problem with Version 4.5.3f3:
D/gralloc_goldfish( 678): Emulator without GPU emulation detected.
I/ActivityManager( 345): Displayed com.StajoApp.test/com.unity3d.player.UnityPl
ayerNativeActivity: +2s966ms
E/Unity ( 678): [EGL] No suitable configuration found that matches the minimu
m critera.
E/Unity ( 678):
E/Unity ( 678): (Filename: Line: 203)
E/Unity ( 678):
E/Unity ( 678): [EGL] Unable to find an configuration matching minimum spec!
duanpeijian
Mar 15, 2014 01:58
This is still occurring in 4.3.4f1 even with only 32 bit bigger enabled.
Reproducibility: Always
rsb_jeremy
Jan 16, 2014 16:59
My problem seems to be fixed in Unity 4.3.3f1
rsb_jeremy
Jan 16, 2014 14:33
I'm having this same problem on Unity 4.3.2... tried several combinations of API level & GL settings and have yet to find anything that will run in Android emulator w/o this error.
Seely
Jan 06, 2014 06:18
We are still having this issue too. Turning on the "32-bit display buffer" editor setting did not fix the problem for us.
Unity 4.2.2 builds had no problem
Unity 4.3.1 the activity loads, then freezes on a black screen, repeatedly printing the message below to LogCat:
I/Unity(2486): Skipped rendering frame because GfxDevice is in invalid state (device lost)
I/Unity(2486):
I/Unity(2486): (Filename: Line: 1539)
E/Unity(2486): [EGL] Unable to find an configuration matching minimum spec!
E/Unity(2486):
E/Unity(2486): (Filename: Line: 112)
Reproducible:
Running on Android 2.3.3 with builds from Unity 4.3.1f1 (testing simplest scene with 1 camera and 1 sphere primitive mesh)
Any help is greatly appreciated, thanks, Alex.
MajidKhosravi
Jan 01, 2014 19:57
I am still seeing this issue in 4.3.2.
Nolex
Dec 23, 2013 15:10
PLATION, Yes. Thanks! 32 bit is crashed game.
24 - normal.
Plation
Nov 21, 2013 09:38
This is still occurring in 4.3.0f4 even with only 32 bit bigger enabled.
Reproducibility: Always