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1
votes
Won't Fix

[Netcode] Netcode not calling the method when closing built client

Package: Multiplayer Netcode for GameObjects

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Feb 22, 2022

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Version/s: 1.0.0-pre.4, 1.0.0-pre.5

Reproduction steps: 1. Open the attached project "NetCode_Disconnect_Bug.zip" 2. Start three instances of the provided build in the ... Read more

0
votes
Fixed

[HDRP] Unity Editor Crashes due to Path Tracing CheckDirtiness when Prev...

HD RP

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Feb 08, 2022

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Version/s: 2021.2.9f1, 2022.1, 2022.2

Reproduction steps: 1. Open attached project "HDRP test" 2. Open Game view 3. Go to VAC -> Champion Preview 4. At the opened Champio... Read more

0
votes
Fixed

Assets with missing shaders have no preview thumbnails when using URP

Package: Scriptable Render Pipeline Universal

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Feb 02, 2022

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Version/s: 12.0.0

How to reproduce: 1. Open user's attached project "YataiMura.zip" 2. In the Project window search for any Model or Prefab Expected ... Read more

0
votes
Fixed

[UI Toolkit] Child Label of Visual Element gets height set to 0 when par...

Package: UI Toolkit

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Feb 17, 2022

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Version/s: 1.0.0

Reproduction steps: 1. Open the user attached project 2. Open "UI/SpacesControlsUI" in UI Builder 3. Enable Preview 4. Hover over th... Read more

0
votes
Fixed

Spline's mesh isn't updated when changing SplineData values

Package: Splines

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Feb 15, 2022

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Version/s: 1.0.0-pre.9

How to reproduce: 1. Open the user's attached "Splines.zip" project 2. Open the "SampleScene" Scene 3. Select the "Spline" GameObjec... Read more

0
votes
By Design

Cannot change scene view orthographic camera size

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Feb 22, 2022

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Version/s:

When setting the scene view camera to orthographic, there is no way to change the size of the view Although there is a slider to cha... Read more

0
votes
Fixed

Refuse recordings with audio if project audio has more than 2 channels

Package: Recorder

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Feb 22, 2022

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Version/s: 3.0.3

*Reproduction Steps:* # Set the project audio settings to 5.1 (Project Settings > Audio > Default Speaker Mode > Surround 5.1) #... Read more

0
votes
Active

NavMesh path is not taking the direct path when using "width > 0" NavMes...

AI Navigation

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Feb 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more

0
votes
Fix In Review

[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job.

Package: 2D Sprite Shape

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Feb 23, 2022

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Version/s: 8.0.0

[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job Repro steps: - In attached project, open SpriteShapeFlicker s... Read more

0
votes
Duplicate

[2D][Sprite Atlas] Atlased sprites with different secondary texture orde...

2D

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Feb 23, 2022

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Version/s: 2021.2.11f1

[2D][Sprite Atlas] Atlased sprites with different secondary texture order not batched in 2021.2 Note: Batching works fine for 2022.... Read more

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