Search Issue Tracker
Fixed in 1.0.1
Votes
0
Found in [Package]
1.0.0-pre.9
Issue ID
1403386
Regression
No
Spline's mesh isn't updated when changing SplineData values
How to reproduce:
1. Open the user's attached "Splines.zip" project
2. Open the "SampleScene" Scene
3. Select the "Spline" GameObject
4. Go to Inspector view -> "Width Spline Data (Script)" Component -> Data Points
5. Change the "Data Value" value
6. Observe the Spline's mesh in the Scene view
Expected result: The width of Spline's mesh is updated
Actual result: The width of Spline's mesh isn't updated
Reproducible with: 1.0.0-pre.8, 1.0.0-pre.9 (2021.2.13f1, 2022.1.0b8, 2022.2.0a5)
Could not test with: 1.0.0-pre.8 (2019.4.25f1, 2020.3.29f1) (Spline Package code errors in console)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 1.0.1):
Fixing SplineData Inspector triggering to SplineData.changed events.