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0
votes
Fixed

URP Decal Projector becomes cropped when Post Processing is disabled

Package: Scriptable Render Pipeline Universal

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Jan 24, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b3, 2022.2

How to reproduce: Open the attached project "Decal projector cropped when postprocesing is disabled.zip" Expected results: URP Deca... Read more

0
votes
Fixed

XR head tracking lost when lost focus with action-based TrackedPoseDrive...

Package: Input System

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Feb 03, 2022

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Version/s: 1.3.0

-Background: MSFT reported to XR team that with new action-based Tracked pose driver, Camera becomes head-locked when 2D overlay app... Read more

0
votes
Fixed

[2D] Multi-selecting more than 1 PSB file launches PSD Importer Inspecto...

Package: 2D PSD Importer

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Feb 04, 2022

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Version/s: 2022.1.0a11.1413

There's a bug that is preventing users to use the PSD Importer Inspector properly when more than 1 PSB files are selected. Read more

0
votes
Fixed

[HDRP] OnDemand Shadows are Incorrectly Cached

Package: Scriptable Render Pipeline HD

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Dec 30, 2021

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Version/s: 14.0.0

Reproduction steps: 1. Open user-attached project 2. Open the "TestScene" scene in the Scenes folder 3. Enter Play Mode 4. Select "S... Read more

0
votes
Fixed

[ARFoundation] Camera request permission window is not shown when app is...

Package: ARFoundation

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Dec 10, 2021

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Version/s: 5.0.0-pre.7

Reproduction steps: 1. Open the attached Unity project "1387507.zip" 2. In the Editor, open the Android Logcat window 3. Go to Build... Read more

0
votes
Fixed

Significant increase in load times entering Play Mode when components ha...

Package: Build Pipeline - Addressables

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Feb 04, 2022

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Version/s: 1.19.17

How to reproduce: 1. Open the attached project from "1168903_AddrPerformance.zip" 2. Open Scene "Loader" 3. Open the Profiler in Edi... Read more

0
votes
Fixed

Visual Script Graph window runs slowly because Object.FindObjectsOfType(...

Package: Visual Scripting

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Feb 04, 2022

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Version/s: 1.7.7

Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more

0
votes
By Design

Texture is not rendered when Texture Quality is not set to Full Res

Texture

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "CopyTextureTest.zip" 2. Go to Edit > Project Settings >... Read more

0
votes
Fixed

InvalidOperationException when setting Entry to None in Asset Table

Package: Localization Package

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Dec 08, 2021

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Version/s: 1.1.0

Repro: 1. Open attached project. 2. Open Asset Table in Table Editor. (Assets/Localization/Tables/TestTable) 3. Click on Edit Table ... Read more

0
votes
Fixed

[Undo] TMP GameObjects remain in the scene after undoing their creation ...

Package: TextMeshPro

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Feb 03, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Button - TextMeshPro in the active scene 3. Press Ct... Read more

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