Search Issue Tracker
Fixed
Fixed in 1.1.0
Votes
0
Found in [Package]
1.1.0
Issue ID
LOC-519
Regression
No
InvalidOperationException when setting Entry to None in Asset Table
Repro:
1. Open attached project.
2. Open Asset Table in Table Editor. (Assets/Localization/Tables/TestTable)
3. Click on Edit Table Entry Metadata button.
4. Set the table entry to 'None'.
Expected Result: Asset set to None, no errors.
Actual Result: Entry Metadata dropdown disappears, errors in console.
Reproducible in: 1.1.0, 1.0.0-pre.8.
Had some trouble testing earlier packages.
Tested in 2019.4.33f1.
Notes:
- Found when setting a texture asset to None.
- The issue does not occur if the metadata sidebar is not visible. (If you skip Step 3).
- Error messages in attached .txt
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Recorder Texture Sampling does not record Canvas images correctly when the Camera projection is Orthographic
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
Add comment