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1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

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Jan 18, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more

1
votes
Fixed

Addresable Player Content fails to build with specific projects

Package: Addressables

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Jan 28, 2019

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Version/s: 0.5.2

Reproduction steps: 1. Open the Project inside of the "JSmini.zip" 2. Inside the Addressables Assets window -> Build -> Build Player... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more

1
votes
Duplicate

SceneAsset references go missing when upgrading a project from 2018.3 an...

Scene Management

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Jan 29, 2019

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Version/s: 2018.3.0f2, 2019.1.0a10, 2019.2.0a1

How to reproduce: 1. Download the user-submitted project (BugReport_MissingSceneAsset) 2. Open the project in 2018.3 and see that th... Read more

2
votes
Fixed

Position of the GameObject could not be changed when animation in Timeli...

Animation

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Jan 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Case_1118708_animationbug.zip" 2. Open "SampleScene" scene 3. Enter Play mode 4. Wait un... Read more

0
votes
Not Reproducible

VFX break when switching Graphics API to DX12

Package: Visual Effect Graph

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Jan 29, 2019

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Version/s: 4.9.0

How to reproduce: 1. Open the attached project ("1121979_VFX DX12 issue .zip") 2. Observe the effect in the Scene View 3. Change the... Read more

0
votes
Fixed

Static GameObjects that belong in Terrain cast realtime shadows

Terrain

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Jan 30, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "Terrain.zip" 2. Open the "1" scene, 3. Observe the shadow of the tree 4. Zoom in to th... Read more

0
votes
Fixed

[HDRP] Editor throws the "d3d12: CreateGraphicsPipelineState failed." er...

Package: Scriptable Render Pipeline HD

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Jan 30, 2019

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Version/s: 5.1.0

How to reproduce: 1. Open the attached project ("New Unity Project.zip) 2. Switch the Graphics API to DX12 3. Observe the Console E... Read more

0
votes
Fixed

Prefab instance's Skinned Mesh Renderer Material reverts to a previous o...

Themes

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Jan 27, 2019

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Version/s: 2018.3.0b1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download, extract and open attached project '1121500repro.zip' 2. Open 'SampleScene' 3. Observe the Material in... Read more

0
votes
Fixed

UI Image position is set to NaN after changing Orthographic Camera size ...

uGUI

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Jan 28, 2019

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Version/s: 2018.3.0a5, 2018.3.3f1, 2019.2.0a1

How to reproduce: 1. Open attached Unity project 2. Reset Rect Transform component from Image GameObject 3. Change Orthographic Came... Read more

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