Search Issue Tracker
Fixed in 7.2.0
Votes
1
Found in [Package]
7.1.6
Issue ID
1204827
Regression
No
[HDRP][Shadergraph] Adding a boolean keyword to an HDRP Lit Shader makes material features not work
Reproduces in any version with Keywords.
Repro steps:
1. use a project with HDRP
2. Create a lit shadergraph
3. Click the settings button and change the material type to "Anisotropy"
4. Change "Anisotropy" input to 0.9
5. Add a boolean keyword
Expected result: the material feature continues to work
Actual result: the material feature doesn't work anymore
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused Particle System Renderer Mesh settings cause performance degradation when calling SetActive
- Project Browser shows the Asset folder empty when Select Dependencies is clicked without any asset selected
- Export as JSON and CSV options missing from the Quick Search save feature
- Crash on IMGUI::GUIWindow::OnGUI when rendering scene view window in play mode in a specific project
- "FileNotFoundException" & "IOException" thrown when adding "User" Index after deleting "Assets" Index in Search Index Manager window
Phantom_X
Jan 14, 2020 20:56
Adding a keyword also break a lot of other things like scene color node, scene depth node, cast shadows.... basically breaks the whole shader.