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Fixed in 2019.1.X
Fixed in 2018.3.X
ENABLE_VSTU is not defined when VSTU is enabled
VSTU loaded logo is also missing in the About window for the same reason.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Wrong documentation page is displayed for the "Scene Template Pipeline" help icon
- Missing Device Simulator API
- Shadow gets cut off when in Play Mode and using shader "Shader Graph/Rotation Shader" for material
- Unable to get textureOverrideSettings from BuildPipeline.GetBuildTargetName when trying to pass in the platform string
- Getting the current process name returns Null when building with IL2CPP