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Won't Fix
Votes
0
Found in
2018.2.15f1
Issue ID
1100053
Regression
No
CreateAssetMenu fileName results in asset name being cut off when fileName contains a dot
How to reproduce:
1. Open attached project "CreateAssetMenu.zip"
2. In Editor menu, select Assets -> Create -> FileWithDot -> Name.WithDot
3. In Project window, observe newly created asset
Expected result: the name of the asset is 'Name.WithDot'
Actual result: the name of the asset is cut off resulting in the asset named 'Name', the created asset is not usable(corrupted), no warnings/errors appear
Reproducible with: 2017.2.4p1, 2017.4.15f1, 2018.3.0b10, 2019.1.0a9
Additional notes:
- a dot symbol is not included in the characters which cannot be used in a filename
- creating an empty folder with the dot name ('.') changes to ('_')
- creating a folder with the following name 'xx.xx' works (as long as the dot is not at the front or the back of the name)
- creating an asset with the default fileName = "xx." works
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Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.