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NullReferenceException errors continuously thrown when CTRL + Left Click...
How to reproduce: 1. Open the attached project (New Unity Project.zip) 2. Open "New Timeline.playable" with Timeline Editor and sele... Read more
When Multiselecting in 2D mode, the rectangle looks scewed when the sele...
When Multiselecting in 2D mode, the rectangle looks scewed when the selection touches a rotated object first To reproduce: 1. Creat... Read more
[Android] Thread.Sleep inconsistencies on some systems when LoadingScene
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android 3. Observe that animation did not play from the beginnin... Read more
NGUI Prefabs does not support Prefab Mode.
How to reproduce: 1. Open user's attached 'TurnBasedBattle.zip' project 2. Open 'TurnedBasedBattle' scene 3. Expand 'Root' object in... Read more
Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce: 1. Create a new Unity project 2. Create a 2D > Tilemap 3. Open the Tile Palette window and create a new Tile Palet... Read more
Unity crashes on Visual Studio debugger when there is a breakpoint on a ...
How to reproduce: 1. Download, extract and open user's attached project (Crash on Ref.zip) 2. Open "MyScripty" script from the proje... Read more
[Android][VideoPlayer] Several frame ready events are skipped when repla...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Find the video called "MZ 103" 4. "Prepare Video" 5. "Play... Read more
InputSystem preview breaks compilation with 2018.3.0b6 and later Unity ...
Steps to reproduce: 1. Open user attached project Expected result: There should be no errors in the console Actual result: There ar... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity 2. Open "TestPP" scene 3. Ensure that Metal Graphics API ... Read more
Activated second display is not rendering when running the project in St...
To reproduce: 1. Open attached project "physicsRaycasterBug.zip" 2. Build for Standalone and run 3. When ran, observe results with d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes