Search Issue Tracker
Fixed in 2019.1.X
Votes
2
Found in
2018.3.0b6
Issue ID
1092501
Regression
No
Linux Editor crashes when accessing Jobs menu
To reproduce:
1) Create new project
2) Make sure it's set to .NET 4.x Equivalent in Player Settings
3) Import the following packages (currently preview) - Collections, Mathematics, Jobs
4) Try interacting with newly appeared Jobs menu (might take a couple of times, but no more than 3 attempts)
CRASH!
Reproduced in 2018.2.0f2, 2018.2.12f2, 2018.3.0b6
Not reproduced in Windows 10 or macOS
Comments (4)
-
javisarias
Jul 17, 2023 17:59
This still happens to me in 2022.3.4f1
-
robbob44
Jan 16, 2019 17:19
I personally was able to work around this issue after experimenting with another user's code here: https://forum.unity.com/threads/jobs-menu-crashing-fix.598516/
Either their fix does work for this issue as well and only required an editor restart, or me manually setting the variables in code fixed the issue.
If it was the latter, the issue is that the Jobs menu is not checking if an Editor bool exists first.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Device Simulator - Hands reset causes them to fly away
- Sprites is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
Resolution Note (fix version 2019.1):
linux editor now supports multiple checkable items in a submenu instead of crashing