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Contents of the Build Settings window move when a platform with more set...
How to reproduce: 1. Make sure that you have the Android Component installed 2. Create a new Unity project 3. Go to File > Build Set... Read more
[ParticleSystemForce] The force component collapses the field range onto...
Repro steps: 1. Open the ExternalForcesIssue scene from the attached project. 2 Leave the effect to preview for about a minute (iss... Read more
Editor takes a long time to load a Scene with Tilemap
How to reproduce: 1. Open attached "tilemap bug" project 2. Load Scene "test_empty" 3. Load Scene "test_full" Expected result: Scen... Read more
Serialized asset is null when loaded from bundle after using Resources.U...
To reproduce: 1. Open attached project "UnloadBugTest.zip" 2. Open "SampleScene.unity" scene 3. Build MacOS Standalone 4. Open built... Read more
Collision event delayed when using OnCollisionEnter, OnTriggerEnter
Steps to reproduce: 1. Open attached project 2. Open any issued scenes (02IssueCollision3d, 04IssueTrigger3d) 3. Click the Play butt... Read more
Prefab loses references if compile error is triggered during import
Repro steps: - download the Skeleton_GoodScript.unitypackage - start a new proj with 2018.3.0b5 or trunk - import this package to th... Read more
[OSX][OpenVR][XR] Custom splash screens are not displayed
How To Reproduce: 1) Create a new project in Unity Pro. 2) Disable 'Show Unity Logo' in Player Settings -> Splash Image -> Logos 3)... Read more
[iOS] "MapFileParser.sh: Permission denied" when building Xcode project ...
Reproduction steps: 1. Build an empty iOS project from a Windows machine directly to a shared macOS folder. - Use build pipeline s... Read more
[Android] Project crashes on Xiaomi Mi 4i
[Android] Project crashes on specific Android device Steps to reproduce: 1. Open attached project 2. Build for Android 3. App Crash... Read more
[Android] App freezes/hangs instead of fatally crashing with Unhandled C...
Steps to reproduce: 1. Open QA attached project 2. Build & Run on Android device 3. Click the button to crash the application 4. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes