Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2022.3.52f1
6000.0.26f1
6000.1.0a3
6000.2.0a1
Issue ID
UUM-87041
Regression
No
XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone Cast Angle is higher than 10 degrees
Steps to reproduce:
1. Open the attached user's project "XRI.zip"
2. Open the "Physics Debugger" window under "Window > Analasys > Physics Debugger"
3. Enable "Show queries", "Show shapes: Sphere" and "Casts"
4. Enter Play Mode and switch to Scene View
5. Select the "Ray Interactor" GameObject
6. In the Inspector change the "Cone Cast Angle" to be higher than 10 degrees
Expected results: The physics queries match the Gizmo of Cone Cast Angle
Actual results: The physics queries do not match the Gizmo of Cone Cast Angle when the value is higher than 10 degrees (See attached Repro1.png)
Reproducible with: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3
Could not test on 2021.3.45f1 due to Physics Debugger not having Queries for Sphere Casts
Testing Environment: Windows 11 23H2
Not reproducible on: no other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
Add comment