Search Issue Tracker

Fixed in 10.1.0



Found in [Package]

9.0.0-preview.14, 8.0.1, 7.1.7

Issue ID




[URP] HDR is not enabled by default on creating a UniversalRenderPipeline asset

Package: Scriptable Render Pipeline Universal


On creating a new UniversalRenderPipeline asset in Project, HDR is not enabled by default. This is confusing for users who build a project from scratch and want to use Postprocessing, VFX as they don't work when HDR is disabled.

Steps to reproduce:
1) Create a new project
2) Window > Package Manager > Install Universal Render Pipeline
3) Assets > Create > Rendering > UniversalRenderPipeline asset
4) Select the asset > In Inspector, Open the Quality dropdown

Actual result: HDR checkbox is disabled
Expected result: HDR checkbox should be enabled

Occurring on: 2020.2.0a7 with URP version 9.0.0-preview.14,
2020.1.0b5 with URP version 8.0.1
2019.3.10f1 with URP version 7.3.1
2019.1.14f1 with LWRP version 5.7.2
2018.4.12f1 with LWRP version 4.10.0

Environment: Both Windows and Mac

  1. Resolution Note (fix version 10.1.0):

    Post Processing and VFX Graph effects should and do work with HDR disabled, there is a difference between Scene View and Game View, because Scene View has HDR enabled by default

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.