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Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X



Found in


Issue ID




Inertia Tensor is not reset when a collider is removed



Steps to reproduce:
1. Open attached project
2. Open scene test.unity
3. Play the scene
- Note the Inertia Tensor values in the top left corner
4. Remove the Collider component from the Cube gameobject using the Inspector
- Note the Inertia Tensor values do not change
- The values do change if the Collider size is modified through the inspector

Expected: After the collider is removed the Inertia Tensor values are reset automatically
Actual: Removing the collider leaves the old Inertia Tensor values

Reproduced on: 2019.3.0a4, 2017.3.0a2, 2017.2.0b5, 2017.1.0p3, 5.6.3f1

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a16

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.8f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.10f1

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