Search Issue Tracker

Fixed in Unity 2018.1

Votes

1

Found in

5.6.1f1

Issue ID

936552

Regression

No

Editor crashes when instantiating the clones of a prefab with a LOD group via a script at Collider::CreateShapeInternal

Physics

-

-

Priority: 5Not yet prioritized for a release

-

Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1. Open the attached project (OC)
2. Open the Test Environment 2 scene
3. Play the scene
4. Press the "Home" button in Game View
5. Observe the crash

Actual result: Unity crashes
Expected result: Unity should not crash

Note:
Assertion failed on expression: 'lodGroupIndex < 0x7fff' error is thrown before the crash

Reproduced with: 5.5.4p2, 5.6.3f1 , 2017.1.0p3, 2017.2.0b5, 2017.3.0a2

Comments (1)

  1. Cbedb770c5972d2695e8a993ed36bb1a?d=mm

    ihsan07

    Aug 11, 2017 06:51

    In my case, editor doesn't crash but it takes about 5 min to instantiate each prefab with a LOD group and then, the error described above is thrown.

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.