Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.1f1
Issue ID
937151
Regression
No
UI elements are not masked out on the multiple canvases in world space when 2D view is enabled
Steps to reproduce:
1. Open the attached project(canvascrashmask.zip)
2. Open the Test scene
3. Enable 2D view in Scene View
4. Observe the UI elements are not masked out
Actual result: In 2D view, the UI elements are not masked out
Expected result: UI elements should be masked out in 2D view
Reproduced with: 5.5.4p2, 5.6.3f1 , 2017.1.0p3, 2017.2.0b5, 2017.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment