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Votes
0
Found in
2017.2.0f3
Issue ID
973523
Regression
No
Custom shaders are pink in WebGL build that is launched on Safari
A scene using Liquid Volume (custom shader) exported to WebGL fails to load on Mac OS / Safari. However, it works fine on Mac OS and Windows with FireFox or Chrome.
To reproduce:
1. Download attached project "TestLiquidWebGL.zip" and open in Unity
2. Open "Potion_Scene" scene
3. Enter Play mode
4. Observe that everything works fine in Editor
5. Exit Play mode
6. Build project for WebGL and run it on Safari
7. Observe that first textures are pink and later objects vanishes from view
Notes:
- Everything works fine with FireFox or Chrome on Mac OS and Windows
Reproduced on Unity 5.6.4p4, 2017.1.2p3, 2017.2.0p4, 2017.3.0f1 and 2018.1.0a7
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gonzalezalfredo101
Mar 14, 2020 00:10
I am experiencing the same issue on 2019.1.4f1 what was the solution to this issue?