Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.1.1f1
Issue ID
952613
Regression
No
AssetBundleCreateRequest.progress is always 0
Steps to reproduce:
1. Download and open the attached project(oc link)
2. Open scene "BundleLoader"
3. Enter Playmode
4. Observe console
Expected result: request.progress reports the correct value while the bundle is being loaded.
Actual result: request.progress always reports 0 while the bundle is loading
Reproduced on 5.5.5p2, 5.6.4p4, 2017.1.2p3, 2017.2.0p4, 2017.3.0f1, 2018.1.0a7
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
JotaRata
Nov 30, 2019 20:47
Still happens in 2019.2