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[LWRP] 2 errors appears in the Console about missing type or namespace '...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project 2) Download LWRP 5.2.0 package using Package Manager Observe 2 er... Read more
Excessive Editor load time for scenes using Asset bundles which contain ...
To reproduce: 1. Open the QA's attached project 2. Play the "SampleScene" and click the "Download meshes - Colliders" 3. Build and r... Read more
[General] Prefab with RectTransform and TextMeshPro component is in UI E...
How to reproduce: 1. Open attached project "ui-environment.zip" 2. In Project window, select "Assets" -> "Prefabs" -> "TextMeshPro"... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps: - download attached project - Open the sample scene - Press play. Notice that the sphere drops - Open the _RealtimeGI s... Read more
Custom function under GameObject menu does not appear in the right-click...
How to reproduce: 1. Open tester-submitted project (CustomMenuItemFunction) 2. Click the 'GameObject' option in the toolbar - both c... Read more
Cinemachine - When uninstalled it will leave Gizmos > Cinemachine folder...
When Cinemachine has been uninstalled it will leave it's gizmo folder and files behind. Steps to repro - Open Unity 2019.1.0b10 -... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce: 1. Open attached project "EditModeBug.zip" and scene "SampleScene" 2. In Hierarchy window, select any "Buggy Obje... Read more
[Mac] EditorUtility.DisplayProgressBar crashes editor running example code
How to reproduce: 1. Create a new project 2. Create a new C# script named "EditorUtilityDisplayProgressBar" 3. Paste in the example ... Read more
Impossible to change Scale values when GameObject is disabled and enable...
How to reproduce: 1. Open the attached project 2. Open the "test" scene 3. Enter the Play Mode 4. In the Hierarchy window expand "Fe... Read more
[GPU PLM] [Crash] Editor throws Falling back to CPU lightmapper. And cra...
Steps to reproduce: 1. Download the attached project (FillGPUMemory) and open TestScene01 2. Navigate to Assets > Textures and sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Rendering Debugger] Shortcut in documentation to open window doesn't work
- The "Compress Tilemap Borders" function is not working when used via the Context Menu or through Script
- HDRP Sorting Priority not working when Render Pass is locked on a parent material
- [XR] Camera view rendered by the RenderTexture is not updated at runtime when XR is enabled
- Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA