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Fixed in 2022.1.X



Found in


Issue ID




Excessive Editor load time for scenes using Asset bundles which contain high-poly Mesh Colliders



To reproduce:
1. Open the QA's attached project
2. Play the "SampleScene" and click the "Download meshes - Colliders"
3. Build and run on any Android Device
4. Tap the same button and compare the loading times

Expected: The Editor loads the bundles faster or at least as fast as Android Player does
Actual: The Takes significantly longer to load the bundles compared to Android Player

Reproduced with: 2017.4.16f1, 2018.2.18f1, 2018.3.0b12, 2019.1.0a11

Notes: You might need to rebuild the asset bundles on different versions

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a10

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