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Fixed in Unity 2019.1



Found in


Issue ID




First paint op on new Terrain is done at low resolution and produces jaggies




Priority: 7Not yet prioritized for a release


Severity: 4Minor or cosmetic issue

Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled on Terrain. If the mouse is released off of the Terrain, however, the mesh doesnt update and remains jagged. Might be important to note that Lightmapping seems to be working as expected based on brush strokes so the correct geometry is getting sent there at least

Related to case 1089946

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Resolution Note:

Fix verified in Version 2019.1.0a6 (370df4c90d4b)

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