Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3
2018.3.0b1
Issue ID
1080919
Regression
Yes
First paint op on new Terrain is done at low resolution and produces jaggies
Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled on Terrain. If the mouse is released off of the Terrain, however, the mesh doesnt update and remains jagged. Might be important to note that Lightmapping seems to be working as expected based on brush strokes so the correct geometry is getting sent there at least
Related to case 1089946
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2019.1):
Fix verified in Version 2019.1.0a6 (370df4c90d4b)