Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3
2018.3.0b1
Issue ID
1080919
Regression
Yes
First paint op on new Terrain is done at low resolution and produces jaggies
Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled on Terrain. If the mouse is released off of the Terrain, however, the mesh doesnt update and remains jagged. Might be important to note that Lightmapping seems to be working as expected based on brush strokes so the correct geometry is getting sent there at least
Related to case 1089946
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- deltaTime and unscaledDeltaTime discrepancy when Player window is moved to secondary monitor and VSync is enabled
- Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when opening folders in a sepcific project
- Shader graph node does not update to red when there is a precision mismatch between the base graph and the subgraph
- UI flickering in Unity Version Control when the merge options are opened
- Build for iOS with UnityAds fails with linker failures when performing a CocoaPods build
Resolution Note (fix version 2019.1):
Fix verified in Version 2019.1.0a6 (370df4c90d4b)