Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3
2018.3.0b1
Issue ID
1080919
Regression
Yes
First paint op on new Terrain is done at low resolution and produces jaggies
Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled on Terrain. If the mouse is released off of the Terrain, however, the mesh doesnt update and remains jagged. Might be important to note that Lightmapping seems to be working as expected based on brush strokes so the correct geometry is getting sent there at least
Related to case 1089946
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2019.1):
Fix verified in Version 2019.1.0a6 (370df4c90d4b)