Search Issue Tracker
By Design
Votes
0
Found in
2018.3
Issue ID
1080935
Regression
No
[Terrain] Cant create Terrain Brush or Terrain Layer if current directory open in Project window is not in the Assets folder
Cant create Terrain Brush or Terrain Layer if current directory open in Project window is not in the Assets folder. ie If current directory is the Packages directory, the AssetDatabase wont be able to create a Brush or Terrain Layer asset.
Packages folder exists outside the Unity project. Need to check if the destination directory for the asset is in Assets, if not, create it in the Assets root dir or something like that
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Resolution Note (2018.3.X):
By design you should not create assets outside the Assets folder