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Android build fails when using ArmV7 Target Architecture
Reproduction steps: 1. Open the user's attached project 2. In the Main Menu go to Build Settings -> Project Settings -> Player -> An... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps: 1. Open the attached "1367716.zip" project 2. Enter the Play Mode 3. Observe the UI of the Scene in the Game vie... Read more
Selecting "Name" or "Type" in Hierarchy window search bar does not chang...
Reproduction steps: 1. Open new Unity project 2. In Hierarchy window's search bar, click the "Magnifying Glass" symbol 3. In the con... Read more
[HDRP] Eye shader Iris Normal input doesnt have any effect
1) Open Material samples, Eye scene 2) Select any eye, zoom in and remove its Iris normal 3) Notice the change 4) Switch from shader... Read more
Double click at Search results opens Package Manager instead of Asset Store
How to reproduce: 1. Open attached project "Beta Test.zip" 2. Sign out using Edit > Sign out menu 3. Select Window > Search > New Wi... Read more
Linux Editor's new input system's mouse scroll delta values are clamped ...
How to reproduce: 1. Open the attached project (ScrollTest.zip) 2. Open the Main scene 3. Enter PlayMode 4. Scroll up on the mouse s... Read more
Modifying Rigidbody2D.position or Rigidbody2D.rotation doesn't stop inte...
Reproduction steps: 1. Open the attached "case_1367721_Rigidbody2D_PositionRotation.zip" project (not the user submitted one) 2. Ope... Read more
Editor freezes for a short time when changing Material settings
Reproduction steps: 1. Create a new HDRP project (Not necessary, but the easiest to reproduce on) 2. Create a new Material 3. Select... Read more
GameObject.GetComponents returns the wrong number of components in "Main...
Reproduction steps: 1. Open the user's attached "GetComponentTest.zip" project 2. Go to MyMenu > TestItem 3. Observe the output in t... Read more
Compilation error when using ambiguous reference with System.Numerics.Ve...
How to reproduce: 1. Create a new project 2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There are checkboxes to enable and disable Volume Profile effects in the Graphics Settings
- “ArgumentException: Trying to use an invalid resource (pass Motion Blur)” errors are infinitely thrown when Motion Blur is used
- Inspector is not using the result of the last CreatePropertyGUI call when calling it for several times for one property
- Crash when attempting to initialize XR SDK while entering Play Mode
- Serialized variable value is overwritten on the existent object instead of creating a new one when using JsonUtility.FromJsonOverwrite