Search Issue Tracker
[DX12 Graphics Jobs] Player crash when switching scene
Steps: 1. Open repro project 2. Build a player with DX12 3. Run the player -> The first scene is full of shadow casting lights and o... Read more
Recompiling breaks a majority of scripts
Reproduction steps: 1. Open "TestEditorError.zip" project 2. See a single error in the Console Window ("error CS2001: Source file `... Read more
[IL2CPP] Assertion error being triggered on calling Debug.WriteLine()
Steps to reproduce: 1. Download IL2CPP_DLL_2018 project 2. Build "SampleScene" scene for UWP platform with IL2CPP backend 3. Open VS... Read more
[iOS] Automatic Signing Team ID isn't saved unless Inspector is first ch...
The appleDeveloperTeamID field ("Automatic Signing Team ID") in the Player Settings (ProjectSettings.asset) is not saved unless the ... Read more
[Android] Object becomes brighter when GrabPass is used and Color Space ...
How to reproduce: 1. Open attached Unity project 2. Build scene "111" on a device 3. Press "switch hdr" Expected result: Plane gets... Read more
Model rotation gets broken when animating with a Root Motion Node set
Steps to reproduce: 1. Download the latest attached project("withsetup.zip") 2. Enter play mode 3. Observe model animating Expected... Read more
[Linux] GUI rendering anomaly on standalone
-e: see title and attached screenshot --works well on Windows standalone and on Linux editor -repro: --open attached project --open... Read more
Network Manager has increased cpu usage in linux player after upgrade to...
To reproduce: 1) Open attached project 2) Build for Linux 3) Run it and check CPU usage in the monitor or another app Expected: 0%... Read more
[Android][IL2CPP] App crashes on launch when Managed Stripping Level is ...
How to reproduce: 1. Open Unity project "1084190-repro" 2. Build on a device -- Notice that application crashes on launch Reproduce... Read more
The Inspector preview window displays all LODs on a prefab simultaneousl...
How to reproduce: 1. Create a new Unity project 2. Import the user-submitted package(Pipe_LOD_Bug_Report_Package) 3. Select the 'Pip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime