Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.1f1
Issue ID
1381127
Regression
Yes
Improper Grid Cell Layout rendering when Grid Component is used
Reproduction steps:
1. Open the "1381127_UnityGridBug" project
2. Open Scene View
3. Open "GameObject" from the Hierarchy
4. Observe Scene view
5. Change Grid component's Cell Layout property to Hexagon or any other
Expected result: When Grid component is used, Scene view renders the chosen Layout
Actual result: Scene View Cell Layout is rendered incorrectly: weird lines, grey spaces
Reproducible with: 2021.2.1f1, 2021.2.2f1
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.0f1, 2021.2.3f1, 2021.2.7f1, 2022.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2021.2):
Fixed in 2021.2.3f1