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2
votes
Fixed

'Failed to enable .NET Framework 3.5' error during Editor installation

Installer

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Feb 02, 2017

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Version/s:

During Editor installation I'm getting 'Failed to enable .NET Framework 3.5: Unity might nor run after the install has completed.' e... Read more

0
votes
Fixed

Editor crashes with the ShadowTextureRenderer script

Scripting

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Feb 02, 2017

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Version/s: 5.6.0b5

Reproduction steps: 1. Open the attached project "New Unity Project 9.zip"; 2. Observe the crash (sometimes it happens when you doub... Read more

0
votes
Duplicate

[VR] [Oculus] Pausing and pressing play afterwards makes Unity crash

VR

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Jan 26, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1. Create a new project 2. Turn on VR support in player settings and enable 'Oculus' 3. Press pause 4. Press p... Read more

0
votes
Fixed

VR.InputTracking.disablePositionalTracking takes 1 frame, unlike other t...

VR

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Jan 23, 2017

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Version/s: 5.4.2f2

How to reproduce: 1. Open user provided project 2. Build and run on device 3. Inspect debug output Expected behaviour: Disabling po... Read more

0
votes
Fixed

[iOS][Xcode] Stack traces miss frames on iOS with IL2CPP and "Run in Xco...

Mobile

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Jan 12, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open "StackTraceTest" project 2. Open build settings 3. Set "Run in Xcode as" to "Release" 4. Build and deplo... Read more

1
votes
Fixed

Bake Visibility job failure

Global Illumination

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Jan 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "E1M1-Tutorial10" scene; 3. Bake lights. Expected result: Editor doesn't freeze whe... Read more

0
votes
Won't Fix

Private variables look like they're editable when using the debug inspec...

Inspector Framework

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Jan 24, 2017

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Version/s: 5.6.0b5

1. Create a private variable in script 2. Open debug inspector 3. Mouse over the variable Notice that the arrows to the side icon ap... Read more

0
votes
Fixed

[Regression] OnMouseDown does not react to touch input

Mobile

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Jan 21, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open user provided project 2. Build and run on device 3. Start the game 4. Click on the cactus in the top left ... Read more

0
votes
Fixed

[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...

Mono

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Feb 02, 2017

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Version/s: 5.6.0x

1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application... Read more

0
votes
Fixed

[Progressive Lightmapper] Black texels with negatively scaled objects

Graphics - General

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Feb 02, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1. Open the attached project (Test Project) 2. Open the Assets/SceneTest.unity scene 3. Switch to Game Window 4.... Read more

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