Search Issue Tracker
By Design
Votes
1
Found in
5.5.1f1
Issue ID
876174
Regression
No
Lightmapped static objects can't be moved in scene view while Play mode is on
To reproduce:
1. Open attached project;
2. Open the scene movelightmapobject;
3. Press play and try to move cube in Scene View. ( You can't because it says "static" and the arrows are grayed out.);
4. Stop play mode and go to the Cube and enable the "Move" script;
5. Press Play again.
Expected result: Light-mapped static objects can be moved in scene view while play mode is on.
Actual result: LM static object can be moved only with the script.
Reproduced in : 5.5.1f1; 5.6.0b9; 5.4.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment