Search Issue Tracker
By Design
Votes
1
Found in
5.5.1f1
Issue ID
876174
Regression
No
Lightmapped static objects can't be moved in scene view while Play mode is on
To reproduce:
1. Open attached project;
2. Open the scene movelightmapobject;
3. Press play and try to move cube in Scene View. ( You can't because it says "static" and the arrows are grayed out.);
4. Stop play mode and go to the Cube and enable the "Move" script;
5. Press Play again.
Expected result: Light-mapped static objects can be moved in scene view while play mode is on.
Actual result: LM static object can be moved only with the script.
Reproduced in : 5.5.1f1; 5.6.0b9; 5.4.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment