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Fixed in 2022.2.X



Found in




Issue ID




Prefab's unapplied changes can't be reverted when both a prefab and non-prefab are selected

Scene Management


Reproduction steps:
1. Open attached project ""
2. Create two cubes
3. Turn one game object cube into a prefab
4. Select both cubes in the Hierarchy
5. Change some value in the Inspector to get the unapplied changes highlight
6. Revert it while maintaining the same selection

Expected results: Prefab should change back to its original settings
Actual results: Game object and prefab stay in the updated settings

Reproduced in: 2021.2.0b16, 2022.1.0a12
Could not test with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1 (When selecting both cubes in the Inspector unapplied changes aren't highlighted)

  1. Response avatar

    Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a4

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