Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2021.2
2022.1
2022.1.0a12
Issue ID
1370630
Regression
No
Prefab's unapplied changes can't be reverted when both a prefab and non-prefab are selected
Reproduction steps:
1. Open attached project "1370630.zip"
2. Create two cubes
3. Turn one game object cube into a prefab
4. Select both cubes in the Hierarchy
5. Change some value in the Inspector to get the unapplied changes highlight
6. Revert it while maintaining the same selection
Expected results: Prefab should change back to its original settings
Actual results: Game object and prefab stay in the updated settings
Reproduced in: 2021.2.0b16, 2022.1.0a12
Could not test with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1 (When selecting both cubes in the Inspector unapplied changes aren't highlighted)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a4