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Third Party Issue
Votes
1
Found in
2021.2
2021.2.0b13
2022.1
Issue ID
1369700
Regression
No
[Windows] [Shader System] Shader Compiler throws IPC Exception on Windows version of Editor
How to reproduce:
1. Open the attached user's project 'crest.zip'
2. Press on the water/pink texture in the Scene view
Expected results: The console does not show any errors and no pink textures appear in the Scene
Actual results: The console shows Shader Compiler IPC Exception error and water texture is pink in the Scene
Reproducible with: 2021.2.0a9, 2021.2.0b16, 2022.1.0a12
Could not test with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0a8 (scripting errors)
Notes:
- Not reproducible on macOS editor
- Reproducible on Windows editor
- Texture issue does not reproduce on Windows build
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Resolution Note (2022.1.X):
The shader happens to cause a crash in Microsoft DirectX shader compiler (FXC), which unfortunately is a black box to us. Fortunately it seems to happen only when #pragma enable_d3d11_debug_symbols is enabled in the shader.
For a workaround just remove or comment out this pragma line in the .shader file.
NOTE: It is not possible to disable pragmas using preprocessor conditionals. The shader in this bug report falsely assumes it would be possible.