Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0a7
2018.3.0a3
Issue ID
1056185
Regression
Yes
CSharp Assembly and .sln files are not generated when creating Unity project
To reproduce:
1. Create a new Unity project and a new c# script
2. Check project's root folder
Expected: CSharp Assembly and .sln files are generated on project creation or if they are not present in the project
Actual: CSharp Assembly and .sln files are not generated
Reproduced in: 2018.1.0a7, 2018.1.7f1, 2018.2.0b11
Not reproduced in: 2017.2.3p2, 2017.4.6f1 ,2018.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment