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Creating a PhysicsShape using CapsuleGeometry with small/zero length cre...
Although by design, when a CapsuleGeometry with a zero or near-zero length is used to create a PhysicsShape, a Circle shape type is ... Read more
Memory leak in Play mode when using VFX Graph & 256 SpriteRenderers
Steps to reproduce:1. Open the attached “IN-120786” project2. Enter Play mode3. Open the Profiler & click on the Memory section4... Read more
Main thread freezes when right-clicking on the title bar of a windowed P...
Reproduction steps:1. Open the attached “IN-121995.zip” project2. Go to File > Build Profiles3. Enable “Development Build”4. Buil... Read more
RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in...
Reproduction steps:1. Open the attached “IN-121120“ project2. Make sure the “Development Build” option is disabled3. Build and Run t... Read more
Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" t...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and open it3. Navigate to an... Read more
"Count" option exists as a function for the UI Toolkit filter
How to reproduce: Create and open a new project Create and open a new UI Document Add a Visual Element in the Hierarchy of the UI Bu... Read more
“Clear locked objects” button in the Info tab of the Physics Debugger wi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Physics Debugger window (Window > Analysi... Read more
Adaptive Performance Settings do not get added to a Build Profile, and n...
Steps to reproduce: Create a new Unity project with the Universal 3D template Open the Build Profiles window (File > Build Profil... Read more
Visual Effect overlay has no tooltips for the playback controls
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and drag it into the scene t... Read more
Github link in the Rider tab of Preferences window has no padding on the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Preferences window (Unity > Settings) Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default