Search Issue Tracker
Fixed
Fixed in 6000.3.0b10, 6000.4.0a5, 6000.5.0a1
Votes
0
Found in
6000.3.0b8
6000.4.0a3
6000.5.0a1
Issue ID
UUM-124742
Regression
No
"Count" option exists as a function for the UI Toolkit filter
How to reproduce:
- Create and open a new project
- Create and open a new UI Document
- Add a Visual Element in the Hierarchy of the UI Builder window
- Expand the Filters tab in the UI Builders Inspector
- Add any new filter
- Open the “Function“ dropdown, observe, and select “Count”
- Open the “Function“ dropdown, and observe the current function
Expected result: There should not be an option for “Count“ (step 6) (or it provides a custom ‘Count’ function)
Actual result: There is a “Count“ option (step 6), and when selected, it changes the function to “Custom”
Reproducible in: 6000.3.0a1, 6000.3.0b8, 6000.4.0a3
Could not test in: 6000.0.60f1, 6000.2.10f1 (Filters feature is not released yet)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment