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By Design

Votes

0

Found in

5.5.0f2

Issue ID

856305

Regression

No

Bright spots using Standard Water Asset

Graphics - General

-

Reproduction steps:

1. Open the attached project.
2. Make sure graphics API is set to "Metal".
3. Build and run the "Test" scene.
4. Notice the bright spots on the water surface(Pictures attached).

Reproduced with:
5.5.0b1, 5.5.0f3, 5.6.0a5, 2018.3.0a7
Metal OSX build
Metal iOS build(iPhone 6+ 8.0)

Not reproducible with:
OpenGLCore
OpenGLES2

  1. Resolution Note (2019.3.X):

    By design: results are consistent across different platforms and graphics APIs, the water scripts came from unity 5.5 so it might be incompatible how it handles camera/rendertexture switching with later unity versions.

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