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0
votes
By Design

[LWRP] Post Processing V2 effects appears inconsistently when changing t...

Package: Scriptable Render Pipeline Lightweight

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Jul 10, 2018

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Version/s: 1.1.11

Steps to reproduce: 1. Open QA-supplied project 2. Open Scene "scene_main" 3. Change the depth value on the camera without the Post ... Read more

1
votes
Fixed

[LWRP] Shadow Cascades fail to render and warning thrown

Package: Scriptable Render Pipeline Lightweight

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Jul 17, 2018

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Version/s: 3.0.0

When trying to set shadow cascades an error is thrown and the shadow map fails to render. Error: Property (_WorldToShadow) exceeds ... Read more

0
votes
Fixed

Polygon Collider 2D is doubled in the scene when it is a child of the Ri...

Physics2D

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Jul 17, 2018

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Version/s: 2018.2.0b11

To reproduce: 1. Open the attached project (doubleCollider.zip) 2. Open the "SampleScene" scene 3. Select the Test game object 4. I... Read more

0
votes
Fixed

[PLM] Bounced light's color is not rendered

Progressive Lightmapper

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Jul 17, 2018

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Version/s: 2018.3.0a5

Steps to repro: 1. Open attached project and 's5' scene; 2. Let the scene auto-bake. Expected result: The shadow on the plane has ... Read more

0
votes
Fixed

Editor Crashes on hitting "Undo" while recording animation in the timeline

Timeline

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Jul 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0a5

Editor Crashes on hitting "Undo" while recording animation in the timeline Steps to Repro: 1. Open attached or create a new project... Read more

0
votes
Fixed

Particle System sprite and it's bounds scale differently when scaled in ...

Visual Effects - Legacy

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Jul 15, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Create a new Unity project 2. Import sprite_and_bounds_scale_bug.unitypackage 3. Open Assets > Scenes BugPartic... Read more

0
votes
Fixed

UnsafeUtility.GetFieldOffset returns negative values about Enum fields i...

Scripting

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Jul 11, 2018

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Version/s: 2018.2.0f2

Repro steps: 1. Open attached project 2. Enter Play Mode and observe the values in Game View 3. Exit Play Mode 4. File -> Build and ... Read more

0
votes
Won't Fix

[NET 3.5] Linq Sort with a Comparer that always returns 1 results in an ...

Mono

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Jul 17, 2018

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Version/s: 2017.4.5f1

To reproduce: 1. Open the attached project (QuickSortIssue.zip) 2. Click Sorting -> Run in top menu bar 3. Observe the exception in... Read more

0
votes
Fixed

White edges on Texture when "Alpha is transparency" Import Setting is tu...

Graphics - General

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May 18, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

Steps to reproduce: 1. Open QA-supplied project ("AlphaToTransparencyBug_2018.zip") 2. Open Scene "Test" 3. Open Game Window Expec... Read more

0
votes
Duplicate

[LWRP] Opaque Texture 4x Box downscale returns null ref, fails to render

Package: Scriptable Render Pipeline Lightweight

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Jul 17, 2018

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Version/s: 3.0.0

When trying to set the opaque texture downsampling setting to 4x box, an error is thrown and rendering fails. Error: MissingReferen... Read more

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