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Intercepted Events text is hardly visible in Inspector window for UI ele...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Make sure Editor theme is set to Light3. In Hierarchy w... Read more
[Hierarchy V2] Add new Query Block window contains a typo in the Hierarc...
Steps to reproduce: Open the attached project Open the SampleScene In the Hierarchy window, press the Add new Query block button In ... Read more
Crash on mecanim::ValueArrayCopy when triggering a specific Animation Tr...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Demo 3D Open World” Scene3. Enter Play Mode4. Use “wasd” or arr... Read more
[Addressables] Error "Destroy may not be called from edit mode! Use Dest...
Reproduction steps:1. Open the attached “IN-116318” project2. Open the Package Manager window (Window > Package Manager)3. Make s... Read more
Project name update delayed in All Assets → Projects list
Steps to reproduce: Go to cloud "Asset Manager -> Manage Projects -> Select project -> Settings ->Settings" Click the "E... Read more
[Android] A VideoClip does not play on some Android devices
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for the AssetBun... Read more
“Metal: Fragment shader missing texture binding at index 0 (_MainTex / H...
Reproduction steps:1. Create a new project or open the attached "My project (26)"2. Import TMP Essential Resources (Window > Text... Read more
Some TextMesh Pro Font Asset Preview Box items icons are tiny or nonexis...
Reproduction steps:1. Create a new project2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resou... Read more
Cutout box is covered in a shadow when the object that houses the cutout...
How to reproduce:1. Open the project “IN-116084_StencilCutoutShadows”2. Observe the cutout box (Hole GameObject) in the Game View ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask