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Won't Fix

Votes

0

Found in

2021.3.29f1

2022.3.8f1

2023.1.10f1

2023.2.0b6

Issue ID

UUM-47652

Regression

No

Modifying the Particle System component makes the Editor freeze temporarily when another Particle System is attached as a Sub Emitter

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Reproduction steps:
1. Open the attached project “EmitterLagSpike”
2. Open Scene “Assets/Scenes/SampleScene.unity”
3. Select the “Particle System” GameObject
4. Make sure that the Particle System is playing or paused
5. In the Inspector enable the “Velocity over Lifetime” module
6. Observe the Editor

Expected result: The module is enabled without interruption
Actual result: The Editor freezes for some time

Reproducible with: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Notes:
- In step 5 any kind of modification can be made to the Particle System component to make the Editor freeze
- The longer the Playback Time is, the longer the freeze lasts
- If the Sub Emitter module is disabled, the Editor will no longer freeze after any modifications

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. Currently, we're focusing our resources on fixing more critical issues that affect a larger portion of our user base.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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