Search Issue Tracker

0
votes
Fixed

[Android] Function System.Net.HttpWebRequest.GetResponse() fails on andr...

Android

-

Nov 03, 2016

-

Version/s: 4.7.1p1

How to reproduce: 1. Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/libra... Read more

0
votes
Won't Fix

Changing material on custom UI instantly reverts the changes

IMGUI

-

Nov 12, 2016

-

Version/s: 5.3.5f1

Reproduction steps: 1. Open the attached project in Unity 2. Open the scene 3. In the hierarchy go to: HexDrawer -> WhiteMap -> [0,0... Read more

0
votes
Fixed

Command line argument -buildTarget crashes Editor on etPrecompiledAssemb...

Deployment Management

-

Nov 12, 2016

-

Version/s: 5.5.0b11

How to reproduce: 1. Open the attached project in Unity ( without a Library/Temp folder to force a rebuild all) 2. Switch platform t... Read more

0
votes
Fixed

[5.3+][Graphics] Destroying a shader might cause stale pointers in Share...

Shaders

-

Nov 15, 2016

-

Version/s: 5.4.2f2

Looks like if there's a Material with some shader on it, then destroying the shader (either explicitly, or via asset bundle unload) ... Read more

0
votes
By Design

Scaled bind pose causes incorrect frustum rejection for DrawMesh

Graphics - General

-

Oct 17, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run scene 4. Holding right mouse button, rotate game came... Read more

0
votes
Fixed

ParticleSystem editor uses incorrect handle matrix when scaling mode is ...

Shuriken

-

Nov 16, 2016

-

Version/s: 5.6.0a1

The handle matrix for the shape module when the scaling mode is set to Hierarchy is incorrect. It appears the same as that used when... Read more

1
votes
Won't Fix

[iOS] App crashes in PresentGLES(UnityDisplaySurfaceGLES *) on devices w...

iOS

-

Jul 12, 2016

-

Version/s: 5.3.5p7

Steps to reproduce: 1) Download and open the attached project. 2) Build and deploy a Debug build to an iOS device without Metal supp... Read more

0
votes
Duplicate

High smoothness spots appear distorted/pixelated on mobile devices

Shaders

-

Oct 27, 2016

-

Version/s: 5.4.2p1

Spots with high smoothness setting appear pixelated on mobile devices. Steps to reproduce: 1) Open the attached project. 2) Build '... Read more

0
votes
Won't Fix

Left Shift Key is not working while Synergy program is running on Win 10

Themes

-

Nov 07, 2016

-

Version/s: 5.5.0b4

How to reproduce: 1. Open attached project "case_848987-LeftShift" 2. Open "Tutorial" scene 3. Press play 4. Hold down W key to st... Read more

0
votes
Fixed

[iOS] Input field pointer doesn't update visually when virtual keyboard ...

iOS

-

Nov 11, 2016

-

Version/s: 5.3.6f1

Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS 10 device. 3. Make sure device is set to landscape per... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.