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1
votes
Active

[Mobile] Unity freezes after yield return in Coroutine

Scripting

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Jun 24, 2021

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Version/s: 2020.1.0a21, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "AssetLoadTest.zip" 2. Open the Scene "main" 3. Build and Run Expected result: The... Read more

1
votes
Active

[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...

Linux

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May 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new Windows user with a name containing a space 2. Create a new Unity project 3. Select IL2CPP as the ... Read more

0
votes
Fixed

Error appears in the Console when using the Default Particle System's te...

Shuriken

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached '1344356.zip' project 2. Open the SampleScene 3. In the Hierarchy select GameObject > Particl... Read more

0
votes
Fixed

Editor crashes on vk::DataBuffer::CreateResource during import process w...

Vulkan

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May 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "eden_F1Mobile2.zip" from the Google Drive link Reproducible with: 2019.4.28f1, 2... Read more

0
votes
By Design

GameObject does not move right or moves right continuously when using Pl...

Package: Input System

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Jun 21, 2021

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Version/s: 1.0.2

Steps to reproduce: 1. Download and open the project "TT2_Unity_SoSe21.zip" 2. Open Assets\_PROJECTASSETS\Scenes\04_InputSystem.unit... Read more

3
votes
Fixed

[XR][OpenXR]Crash on OpenXRLoaderBase.Internal_PumpMessageLoop when HMD ...

Package: OpenXR Plugin

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Jun 25, 2021

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Version/s: 1.2.2

Reproduction steps: 1. Open the user's attached "OpenXR Bugs.zip" project 2. Load ControllerSample scene 3. Make sure the "OpenXR Li... Read more

6
votes
Active

UI Toolkit mouse click and down events are called twice on a single clic...

Linux

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May 20, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1

How to reproduce: 1. Open the user attached project (BugReport.zip) 2. Open the SampleScene 3. Enter PlayMode 4. Press once on the r... Read more

0
votes
Active

[Frame Debugger][Mobile] There are two Draw Mesh calls instead of the Ed...

FrameDebugger

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Jun 10, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "UIDoubleDrawCalls.zip" 2. Build and Run a Development Build to a mobile device 3. Na... Read more

0
votes
Fixed

First List in a FoldoutHeaderGroup errors

IMGUI

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Jun 22, 2021

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Version/s: 2020.2.0b3, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "FoldoutHeaderGroup.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, selec... Read more

5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more

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