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[Linux] Crash on TerrainManager::CullAllTerrains when opening the "Terra...
Reproduction steps:1. Create a new HDRP project2. Open the Package Manager window (Window > Package Manager)3. Select the Shader ... Read more
UI Toolkit Editor Window Creator has a dark themed section
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Light theme is enabled in the Editor Create... Read more
GameObject is not focused in Scene window when its position value is ove...
Reproduction steps:1. Create a new project2. Select any GameObject in Hierarchy (e.g. Main Camera)3. Change GameObjects position val... Read more
“What changed” text is show truncated in Asset Manager > Versions tab ev...
Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. In project import provided “PNG... Read more
Loading icons on Asset Previews are hardly visible when switching tabs i...
Steps to reproduce:1. Create new Unity project2. Switch Editor theme to Light (Settings > General > Editor Theme > Light)3.... Read more
“Loading Assets” pop-up overlays left sidebar when sidebar is maximised ...
Steps to reproduce:1. Install Asset Manager package via Package Manager2. Open Asset Manager Window (Window > Asset Manager)3. Ma... Read more
Node execution order not updated when authoring graph node positions are...
Steps to reproduce:1. Create a new Behavior Graph asset2. Add multiple sequential nodes (e.g., Action nodes) connected in a sequence... Read more
Diffuse paremters missing in HDRP TErrain
Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more
Diffuse paremeters missing in HDRP Terrain Material
Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more
USS filter output is too dark
DescriptionWhen using a USS filter, the output of the filter is premultiplied but is then used as a regular (non-pre-multiplied) tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask