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[LobbyManager] Corrupted select window in Lobby and Game Player Prefab
It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro: 1. Create a project. 2. Create an em... Read more
Unity crashes on renaming object
Looks like project specific issue. 1. Open project attached. 2. Activate Console Tab. 3. Select Lobby Manager in Hierarchy and o... Read more
"Too many threads" error and crash when executing procedural terrain gen...
Reproduction steps: 1. Open attached project (TooManyThreads.zip) 2. Open "TerrainGeneratopmTest" scene (in Scenes folder) 3. Drag a... Read more
Asset postprocessor fails to overwrite the .meta file in some cases
To reproduce: 1. Open the attached "zipppp.zip". It contains the project + the texture and it's meta file. 2. Open up the project 3.... Read more
Animation doesn't properly play when loading from bundles
When using AnimatorControllers with OverrideControllers, where the base animation is not in a bundle but all other assets are, the a... Read more
[VR] Single pass deferred rendering with multiple cameras in scene rende...
If you set the rendering to single pass deferred rendering the image is upside down. This happens with OpenVR and Rift. 1) Create ... Read more
Children don't get sorted alphabetically in the Hierarchy when using the...
Steps to reproduce : - import the project attached - open the scene "1" - search for "Car" in the Hierarchy while having the Alphab... Read more
[N3DS] Loading asset bundle fails at getting Asset Bundle via WWW
How to reproduce: 1. Open the attached project 2. Don't forget to set Internet Key 3. Build Asset bundle using Asset->Build AssetBu... Read more
Depedencies are resolved incorrectly when using a prefab
How to reproduce: 1. Open attached project 2. In the project view, highlight Level 2/Scene2.unity 3. Go to Assets -> Select Depende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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